Master NPC tables for Princess and the Frog Prince

Creatures

Creature lvl MM Hits AT DB OB Details
Bittern 1 Md 15 1 30 20SCl/10SPi Small fish
Coot 1 vf 15 1 50 30SBi
Kingfisher 1 VF 8 1 60 20TPi
Gorcrow 1 FA 20 1 55 10SPi/10SCl
Gnats 0 FA 1 1 45 10TBI 20% disease
Leeches 0 SL 4 1 5 30TGr 1hit/minute
Marsh adders 1 VF 20 1 60 50TSt Lvl 10 muscle poison
Nethraich 1 BF 25 1 25 35TSt Lvl 5 nerve poison
Frunt 0 VF 5 1 30 5TBi Herbivore Salamander red and black
Boar 2 Fa 105 4 30 50mHo/50MBa/40ST
Crocodile

On water

3 M 120 7 10 80LBi/80MGr/Drown Ambush +10 – will try to drown foe
On land S 0 40MBi/60Mba/80LBi Use LBi if foe down
Pike 2 M 75 1 35 45MBi
Giant Leech 4 M 35 5 10 40LGr/35Bi
Giant cat fish 3 M 75 4 30 45LBa
Evil Huorn 25 VS 400 20 0 20Hgr/10Hgr/90HGr Treat as run away encounter
Evil Tree 3 M 50 11 20 25SGr Ignore stun
Mewlip 4 F 60 1 35 50We/75Mbi/special
Corpse candle 7 100 1 30 Lvl 7 trance – drain 4pt CO/rnd Spell/special
Skeleton 1 VS 25 1 0 25sp/40MBa Ignore stun and HpR
Water Maia

(Nixies)

Kraken 35 M 40 11 40 25HGr/150HGr This is more to scare the party than kill. So have seeking arms primary attack
Swamp men 2 35 2 -5 40Clb/ Strange disfigured swamp dweller
Undead creature Treat as on random animal re-animated

Traps

Trap type Perception Disarm Magical Save MM Attack Details
Quick sand

(D10;1-2)

+30 – D50 NO NO Hard 50 Gr Rapidly grips foe and sucks them into a deadly embrace
Sphagnum trap

(3-4)

+10-D50 NO NO Easy 10 Gr Seemingly solid ground disappears underfoot
Spring trap

(5-6)

0-D50 -20 NO Medium 80 Sp Random hunting trap. Designed to grip prey. +30 to open afterwards.
Pit trap

(7)

0-D50 NO NO Medium 80 Hal Spiked pit trap designed to capture wild game.
Fire ward

(8)

30-d100 -10 Read runes YES Hard +20 Fireball x2 damage elves and orcs Ancient rune ward released from undercaverns
Water ward

(9)

30-d100 -10 Read runes YES Hard +20 Waterbolt x2 damage elves and orcs Ancient rune ward released from undercaverns
Air ward

(0)

30-d100 -10 Read runes YES Hard Casts air stop 10’ around ward. Ancient rune ward released from undercaverns

Adventurer party

Random party of adventurers, all of whom are keen to get the treasure for themselves, can be generated as needed or used in blocks (party).

Adventurer lvl MM Hits AT DB OB OB Details
Warrior 2 -15 47 CH 40 (Sh) 56Bs 36Cb
Scout 2 -10 32 RL 20 52Ss 37Sb
Mage 2 0 15 no 0 10QS Shock bolt +31OB
Animist 2 -5 22 RL 4 20QS 20Sb Calm II
Ranger 2 0 37 RL 35 (Sh) 54Bs 29Lb +19S/H
Bard 2 10 22 No 5 17Da 22Da Shield 2min, Sleep V
Warrior 4 5 73 CH 15 82ThS 52Da
Warrior 4 15 73 No 15 82Qs 52Cl
Scout 3 25 38 No 20 63Ha 43Ha Throw one fight with the other
Ranger 3 0 43 SL 10 66Lb 43Bs Will attempt to fight at distance
Animist 6 15 44 No 5 40Ha 40Da Cast waterwall 6 min
Scout 3 5 38 SL 20 63Bs 43Cb
Warrior 2 0 47 SL 40 56Sp 36Ha
Mage 8 10 55 No 5 10Qs 5Da +85 Di spells choose
Warrior 1 -25 34 Ch 40 43Sp 25Da
Warrior 2 +5 34 RL 40 56Bs 36Cb
Ranger 3 -30 43 CH 35(sh) 66Bs 36Sb
Ranger 2 0 37 RL 10 54Sb 29Sp Sp2h,
Scout 4 25 43 No 20 74Hax2 Ambidex will S/H26 Amb 3
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